![]() Also, it's worth noting that even though you'll repeatedly see soldiers getting gunned down, there's no blood to be found anywhere in the game. It commits quite a few graphical offenses, including stuttering frame rates, jagged edges, blurry textures, and poor animation. In terms of its presentation, the PlayStation 2 version of Conflict: Desert Storm is a total mess. ![]() But it does little to make the game more entertaining, and it doesn't solve any of the game's interface and gameplay troubles. You'd be better off without it.ĭesert Storm features a multiplayer option that lets you and a friend make your way through its missions. Instead, you'll find yourself fumbling for your detonator, wondering which soldier is holding the antitank rockets, or wasting medikits in the heat of battle. Breaking up weapons and other items into different categories or including the ability to set up quick access to important items would have been a much more straightforward way of dealing with the game's inventory. Same goes for planting explosives, using binoculars, or doing just about anything else. So, if you're taking heavy fire and need to heal immediately, you'll have to hold the inventory button to bring up the list, scroll through the list until you find the medikit, use it, and then scroll back to your weapon. Your entire inventory is accessed from one list of equippable items, and you must equip items in real time. You'll get used to it over time, but some sort of onscreen indication of which button is assigned which task would have been helpful. The interface used to order your other troops around is weird and unintuitive. While forward motion is, rightfully, the fastest of the lot, the side steps are extremely slow, making strafing pretty useless. The soldiers move in a very jerky way, and their movement speed varies wildly depending on which direction they're headed. Once you've completed your objectives, you simply need to get to the landing zone for extraction.Įverything about Desert Storm's gameplay is really, really clunky. Most objectives are usually as simple as escorting a diplomat through a dangerous area, destroying targets of military importance, and so on. Once your squad is at the four-soldier limit, however, dealing with enemy assaults isn't terribly difficult. Getting spotted will eventually cause the base you're infiltrating to raise the alarm, bringing more troops and other enemies to your location. ![]() While you might think you've approached an enemy without being spotted, or even fired off a stealthy shot or two with a silenced pistol, most enemies automatically spot you as soon as you're in visual range, even if you're lying prone or ducking. Almost every mission suggests that you take a stealthy approach to your mission, but the game's definition of stealth is pretty loose. Other stats will improve, such as marksmanship, which is key considering how awful the game's auto-aim is at taking enemies out quickly.Įach level has a series of objectives that must be accomplished to move to the next level. If one soldier uses a lot of medikits in a mission, he might become more proficient at healing. As you move from mission to mission, your troops gain experience. Some are better medics than others, some are better marksmen, and each starts with a different set of weaponry, including an M-16, a sniper rifle, and other real-world weaponry. As the game proceeds, you'll work your way up to four troops, each with different specialties. Halfway through, you'll rescue the second member of your squad. From there, you're given control of one man and sent on your first mission. This training sequence teaches you the intricacies of movement, combat, and commanding your squad. Everything about Desert Storm's gameplay is really, really clunky.ĭesert Storm starts out with a brief optional tutorial segment. Conflict, however, fails in almost every department, from graphics to gameplay and everything in between. It puts the player in charge of up to four troops at once, and at first glance, it has quite a bit in common with Sony's recent online military shooter SOCOM: U.S. Conflict: Desert Storm is a military-themed tactical third-person shooter that is set in the Middle East during Iraq's invasion of Kuwait and the resulting Operation: Desert Storm.
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